I'm going to be streaming work for a couple hours on a new Super Chibi Knight boss, come join me pretty please!
EDIT: Stream over, here's what we did!
So many times, it happens too fast...you trade your passion for glory. Don't lose your grip on the dreams of the past, you must fight just to keep them alive.
Somewhere in Nevada...
Somewhere in California..
Joined on 11/29/05
Posted by BoMToons - January 21st, 2015
This week I'm showing off stuff in animated format:
That frst video is a preview of a new update to Super Chibi Knight on Steam Early Access!
2nd is a boss sneak peek from the same update.
3rd is a still pic of some new armor variations for the mobile freelance project I'm doing.
Aaaaaaand finally, there's a video I really enjoyed because you get to see the process behind the artwork of some extremely talented, yet stylistically unique, painters (old Disney behind-the-scenes documentary).
Comment if ya gotz questions or opinions!
Posted by BoMToons - January 14th, 2015
Here are the winners of the Steam Key giveaways from last week:
If you weren't lucky enough to win, check out Super Chibi Knight on Steam as consolation!
Winners, I sent you your keys via PM on Newgrounds.
Here's an update on last week's dev progress:
1) I'm getting close to done with Super Chibi Knight, I'm estimating about a month or so, but you know how these things go, stuff always comes up, but I'm trying to be efficient with my level and enemy design to allow a lot of re-use (outfit/weapon/color swaps, slight behavior tweaks, etc.) without seeming overly generic (boss battles always get an extra helping of unique behaviors though). Here's a pic of a bunch of new enemies:
2) I'm still doing a little bit of freelance work to keep the lights on in my home, here's a pic from some main character outfit variation concepts I'm working on:
In other news, I saw this video today of a guy hacking the original Legend of Zelda on the fly and flashing his edits back onto the cartridge. I could almost follow everything he was talking about, except the hardware parts of it. I wish I had a friend who had these skills and could teach me, totally fascinating! Also, their game "Hack n' Slash" looks like a really interesting concept, though I'm not sure why the reviews of it are so mixed. Basically, you mess with the source code of the adventure game to beat the puzzles, wish I'd thought of that! Here's the vid:
One thing that's worrying me is that I'm starting classes back up next Tuesday and not sure how that will impact my development time. I tried to schedule everything at the beginning of the week for school, but it's gonna be tough. BUCKLE DOWN TIME!
What did you find most interesting from this post? Steam Key winners? Super Chibi Knight preview? Mobile freelance game preview? The LoZ video? Leave me a comment!
Posted by BoMToons - January 7th, 2015
Winners will be announced next Wednesday!
Here are some Super Chibi updates:
All 3 worlds represented in this screenshot, starting to see a light at the end of the tunnel!
The Indie Game Magazine ran a "preview" article on Super Chibi Knight (p. 49), it turned out really nice:
Lots of positive reviews and feedback so far on the Early Access version of the game, it's getting more legit err' day!
In other news, I found this vid of a guy speed running Abobo's Big Adventure, I was thoroughly impressed, but I think it could be potentially done EVEN faster. Are you up to the challenge?
Finally, here's a never-before-seen screenshot of the newest dungeon in Super Chibi Knight, I love how this enemy turned out:
If you'd like to play the Early Access version of Super Chibi Knight, click the link below:
Has anyone reading this played it yet? Leave me a comment yo!
Posted by BoMToons - December 30th, 2014
Here's what I've been up to lately art-wise:
CHOOSING A RANDOM FACEBOOK FAN:
I also ran a holiday give-away on my Facebook page for free Steam Keys for Super Chibi Knight by selecting a random "fan" from the list of people who have "liked" the page. This turned out to be more complicated than I expected because, inexplicably, Facebook doesn't let you export a list of your fans in any useable format...
There are 3rd-party apps that will do this, but they all require you to "share" your data with them which, to me, is a privacy infringement for my fans, so I came up with a hacky way to extract the data myself:
If you want to use it, your data is totally secure and private (my app doesn't store any of the text it generates). It's also easy to export the data as a .csv file to open in Microsoft Excel (or Open Office) or to import into a database.
I also made a video tutorial to help you get started with it (sorry about the long-winded intro):
MORE SUPER CHIBI KNIGHT STEAM KEY GIVEAWAYS:
I just updated the Steam version of Super Chibi Knight to v: 0.679, here's a look at something new from the update:
REWARD FOR READING TO THE END: I DID ART FOR A WEB GAME THAT'S COMING OUT SOON! STAY TUNED!
Anything in this post get you excited?
Posted by BoMToons - December 17th, 2014
And the winner of the Super Chibi Knight Steam Key is...
EpicSkull! A member of NG for over 5 years! Epic Skull, you need to favorite some of my games yo!
This week went by really fast! I feel like I haven't done much since my last post, (mostly finishing university finals) but here are a couple art pieces from current projects:
That last one is the new "world" for Super Chibi Knight, the island of "Mahou." The art for it is taking FOREVER! You saw it here first folks!
If you didn't know, I've been working on the sequel to the original Flash "Chibi Knight" game called SUPER Chibi Knight. It's currently on Steam Early Access, so if you want to play it early, please consider buying it right now. If you do, you'll get the full game free when it has its official launch.
Thanks for your support, I sincerely appreciate it and hope you enjoy the game, I've been trying to make it the best it can be and worth the purchase price.
Which of the above pics sparks your interest the most?
Posted by BoMToons - December 10th, 2014
Ay oh fellows, so the launch of Super Chibi Knight on Steam Early Access went pretty well! You can check it out here:
There have been a few "Let's Play" videos coming out, which I encourage, this one by a british dude is my fav so far:
If you would like to enter a random drawing for a Super Chibi Knight Steam Key, just leave me a comment on this post!
In other news, here's some stuff I've been working on to pay some bills and build up the time I need to finish off SCK:
Here's the final version of the self-portrait I painted in my painting class on a canvas I built and stretched myself!
So... YES! Leave me a comment to enter a random drawing to win a Super Chibi Knight Steam Key! I'll announce the winner next Wednesday!
Posted by BoMToons - December 3rd, 2014
I'll keep this short:
If you've got the cash to spare, please support it! Many huge thanks in advance!
(If you buy the Early Access version, you'll get the final version for free when it's done!)
Here's a cool vid of the first few minutes:
Anyone here play it yet? Add me as a Steam friend: "Pastooo"
Posted by BoMToons - November 26th, 2014
What's up my home skillets?
Since my last post, I figured out how to get the SCK Mac .app launching through the Steam Client with a bit of help from some friends, so that means that STEAM EARLY ACCESS is coming soon! "Soon" is this Monday the 1st of December! (That link won't work until Monday BTW)
It will be $9.99 on Steam. Anyone who backed the Kickstarter at the right level will be getting a free Steam Key. I'll also be giving away Steam Keys all day on December 1st (Monday) through my Facebook and Twitter.
This is a big step for Super Chibi Knight and I'm both excited and terrified about doing something stupid/wrong/too soon... I'll especially need your support when the game has its real launch, but this Monday's Early Access launch is a close 2nd, so anything you can do to help spread the word would be hugely appreciated.
In other news, I finished the B&W phase of my self portrait for my painting class, now I get to paint over the top with color:
Here are some sneak peeks at artwork for some top secret projects I'm working on to stay afloat while finishing Super Chibi Knight:
If you read this, leave me a comment, it helps keep my fire stoked to know there are people out there following my progress.
Posted by BoMToons - November 19th, 2014
Here's the latest in picture form:
I got Super Chibi Knight working in the Steam Client. This was a big moment cuz I wasn't sure how it would all come together:
Here's a preview of SCK in the Steam Store:
I was also able to get the Mac .app version of SCK working on a real Mac (see below), but I'm still fiddling around with getting Steam to recognize and launch the Mac version correctly (if anyone out there has experience with this, please send me a message):
Once I get the Mac version launching through Steam I plan to open up the game for Steam Early Access. The price will be $9.99 USD, and hopefully well worth it!
In other news, I'm still taking some university classes part time to (slowly) finish off my degree. My painting class is especially fun. Here's my current oil painting project, it's a black and white value study right now, but eventually I'll paint over it in color. I also built the canvas I'm using!
Who will be buying SCK through Steam Early Access? What do you think of the price point? How's the painting looking so far?