I've been teaching a "Digital Game Development" class at a local charter school for the past 12 weeks! My "internship" is nearly over and then I'll get that sweet sweet paper degree in December!
To scratch my creative itch I've been making videos about Graphic Design and Game Dev. for my students. If you're interested in learning pretty dang quick, check out this playlist on YouTube:
[ Digital Game Development Play List ]
The first few vids I snatched from other people who did a great job with the basic introductory stuff, but the last 10 or so are made by me.
Here's a sample to see if you like my style!
In other news, all this time sitting in a classroom has bred some good game ideas... I still have a BIG game (http://www.bossclash.com) that I need to finish once my internship is done, and I have some interest from a unique company regarding Deterministic Dungeon that might create some decent cash flow... hoping things work out for the best there.
I've got Thanksgiving and Christmas breaks coming up soon and I hope to be able to get back into the game-dev swing with the time off.
How do you balance the mundanity of making ends meet with your desire to be creative (all while not burning yourself out)?