Awesome!
Great in a lot of ways. I especially enjoyed the retro art and overall retro feel, this was pulled off superbly. Really tightly implemented too. Is this as3?
Awesome!
Great in a lot of ways. I especially enjoyed the retro art and overall retro feel, this was pulled off superbly. Really tightly implemented too. Is this as3?
yep AS3 rulez! smooth graphics like ever I do like this language! julien
Excellent, Polished
Except for the heavily referenced stuff from the NG staff page, this game rocked hard core.
I admire the staff page more than anyone rightfully should. Thanks for the 10, it means a lot to me.
Pixel Goodness
I am a big fan of pixel games, and this really lives up the the genre. Great work!
Nice Experiment
I like the direction you're heading. Pretty creative. I felt like I should get bonuses for the height I was able to climb on the platforms so it would have some goal other than avoiding and collecting.
Hehe you and your extra awards :P
I'll try to be even more creative in a sequal, if there is one.
Better
Glad to see you implemented being able to shoot even when your mouse is not on land, makes it much less frustrating to fall because you can save yourself.
It is one of my goals to make an awesome grappling hook game someday...I've tried, but you're right, the physics take a real math-mind and I, like you, have not been endowed with that.
Great
So simply compelling and unique. Excellent artwork made this concept stand out as something really special. Very nice job!
Sketched
Awesome, I wish you would have shared what I wrote on the back of my panel. And my wife will be so pleased to see the t-shirt purchase page...
Also:
====SPOILER ALERT=======
CLICK on LUIS' FACE TO SEE EASTER EGG!
Sweet
What no credit for the awesome coding that let you use that custom font? For shame. :P
Wow
This game was so fun I was actually laughing out loud giddilly from the excitement and the little guy saying "Eat your Veggies!"
I think you did a great job at making this game easy to learn, impressive graphics, and your balancing of difficulty is a great solution to the 6-12 yr old dilemma.
The story was delightfully ridiculous too, I think the kids are gonna love it.
Really superb job!
Thanks. :D
Really Fun
This was a very novel idea and executed very well. The random level combinations give it great replayability, and the mechanics make it something with lots of room to master over time. The music is really good too along with a nice clean menu and enjoyable sound effects. My only criticism is with the main character's graphics, since he's not really animated, I think you could have devoted a bit more time into making him really polished. Overall extremely impressive game!
Thanks a lot, i'm glad you like it =]
And i actually thought the same thing about the main character, and tried things like flipping him around based on the direction you're flying in, but it was fairly clear that it wasn't going to work without being properly animated. I'm primarily a programmer, but i am capable of simple animation like that given a bit of time (as you can see on my deviantArt account)... just that in this case i didn't have enough time left =/
Ah well. At least the particle effects mean that there's always something going on =]
So many times, it happens too fast...you trade your passion for glory. Don't lose your grip on the dreams of the past, you must fight just to keep them alive.
Age 44, Male
Software Engineer
Somewhere in Nevada...
Somewhere in California..
Joined on 11/29/05