Age/Gender: 29, Male
Location: UT
Job: GUI Designer
"Family, Religion, Friendship: These are the three demons you must slay if you wish to succeed in business" - C. Montgomery Burns
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Flash Reviews: 127
Music Reviews: 9
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Sometimes working with a tyrant really gets to you. I made an awesome "game over" screen for the game I'm making with Luis, and he wouldn't allow it in the game...
Oh well, I guess I'll get my revenge tomorrow.
P.S. Check out the 2010 NG Calendar contest if you haven't yet!
P.P.S. Game coming out tomorrow!

Hey y'alls, we're revving things up for the 2010 NG calendar.
Get in on the hot action here:
http://www.newgrounds.com/bbs/topic/11 00426
The calendar came out really well last year. I'm very proud of it, and it performed wonderfully in the store too. I hope we get a similar turn out of NG's finest for this year's edition.
Additionally, my game with Luis and Rucklo is coming along dandy. I hope it's not a complete disappointment to all you people with high demands. It's been a fun, stream of consciousness ride, with some experimental gameplay on my end...My part is pretty much done, but Luis has many many hours of animation left on his end still - as per usual :)
Here's a sneak preview:

Just got back from San Diego for the '09 comic con!
The convention itself was pretty cool but, as always, getting to meet up with the real faces behind the usernames from NG was the best part.
The Behemoth also threw a great after-party on Saturday with drinks named for the CC knights and a tip jar that said "Level-up!" Also included was a great dinner with hand-made corn tortillas, carne asada, pork, and chicken TACOS!
I really enjoyed hanging out with Rog and Pox from I-mockery and watching people play the demo to our upcoming game. Chatting with everyone else was really sweet too.
Thanks to Deadspread for the sweet shirt, I'm pretty sure I was the only person wearing one at the con :)
Check out some photos here:

I made a game yesterday for Luis Day...whatever that is.
Someone already posted a video of it on youtube...weird how fast these things happen.
Enjoy Luis' flatulence...WARNING SPOILERS!
I was surprised and happy to see that Castle Crashing the Beard recently passed a million views on NG. I'm really surprised that such a small game has enjoyed so much attention. Something special came together with that game...a good union of different skills and humor happened that is turning out to be tough to duplicate.
I hope the power of 3 thing reveals some similar "synergy" (buzzword) amongst the NG community. Right now I'm wondering what happened to Danomano and whether he's still planning to finish off our game.
Anyway, thanks to everyone who played and enjoyed CCTB! May its whiskery goodness live on!
(*fun fact: cctb has been played 7.8 million times across the web!)

Hi everyone. As you know from my last post, Buccaneer Battle is a finalist in the 2beegames competition. Ansel and I need your help beating out the other games!
Every week the 2 games with the fewest votes are eliminated from the running. If you think we deserve it, please follow the instructions in the image below and vote for Buccaneer Battle! (Voting is done in the poll on the right side of the page)
I'll be posting a reminder every week because every computer gets 1 vote per week. Thanks for the help!

Ansel and I are finalists in the 2beegames competition with our game "Buccaneer Battle."
We'd sure appreciate your help and support by voting for us using the following instructions:
1. Go to 2beegames
2. Click the "2beegames finalists" banner on the right side (this opens the voting panel)
3. Click the "Buccaneer Battle" radio button
4. Scroll down and click "Vote"
Check the pic below for visuals, or click this link to see it larger.

My power of 3 team is now called ILOVETOFU. And we are powerful!
So, Luis approached me to work on The power of 3. Per, Tom's request we decided to settle on the revenue split up-front to avoid conflicts at the end of the project.
Most of you probably think Luis is a really laid back easy-going guy, but when it comes to money, that guy turns into an oinker. The first project we worked on together (castle crashing the beard) he refused to give me any of the revenue because I wanted to submit it to the portal, I "hadn't proved myself yet," and "Tom is [his] friend, not [mine]."
The 2nd project was a little better. For Pico Blast, he gave me 10% but insisted he submit it to the portal. For Portal Defenders he raised my cut to 12% and finally let me in on the ad revenue.
So, when he said he wanted 90% for The Power of Three, AND to make the portal submission... I told him where he can stick his game.
I just think programmers and artists should be treated more as equals, but Luis just doesn't get it.

