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So many times, it happens too fast...you trade your passion for glory. Don't lose your grip on the dreams of the past, you must fight just to keep them alive.

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Ice Castle, Dynamic 2D Water in AS3

Posted by BoMToons - February 12th, 2015


Hey y'allz, it's been a while since I've posted an update, so here it goes!

1. Super Chibi Knight Ice Castle Update Released!

1405066_142375812273_iceupdate.jpg

Since it's taking a long time to finish the game, I'm trying to make a bigger deal out of incremental updates as I go and posting them on Steam Early Access.

This one was fun cuz I fashioned a "poor-man's shader" for Flash to have a cool ice-reflection effect on icy surfaces. The level also has nifty dynamic snow (each individual flake is under my control). All of this made possible in large part by Tony (The-Exp)'s expert optimization help. I use the snow control for some cool surprises in the final boss battle.
 

REFLECTION:

DYNAMIC SNOW + BOSS:


2. Super Chibi Knight Jungle Level under-way:

1405066_142375864172_jungletemple.jpg

1405066_142375866592_giungla.jpg

I struggled with the question of whether I should bother including water pools and water physics in the jungle level because it would be a one-off gameplay thing and require research and core-engine tweaking (read as TIME) and I didn't want to delay the game even more. Eventually I just said "screw it" and decided to put in the water. It'll make the game more fun and I think it's worth a slight delay to include it.

It was pretty fun researching 2-D water physics and getting them working in AS3, here are some progress vids:

AS3 WATER PHYSICS:

Final result is that I'm MORE EXCITED to work on this jungle level. Getting re-invigorated is a nice side-effect to doing research into new stuff.


3. Livestreaming

I did a couple livestreams of Super Chibi Knight development last week, and they were quite fun. Biggest benefit is that I work a lot harder/faster/more efficiently when someone is watching. I think I'll keep doing them just because of that!

Here are the links to the archives on YouTube (I apologize in advance for the bg music on some of these):

Pengu Ice Boss Day 1-1 (art): https://www.youtube.com/watch?v=8QBRc65odBE

Pengu Ice Boss 1-2 (art): https://www.youtube.com/watch?v=fwnM98fF8Bg

Pengu Ice Boss 1-3 (art) (short leftovers): https://www.youtube.com/watch?v=qaNYgKAP6nM

Pengu Ice Boss 1-4 (art): https://www.youtube.com/watch?v=OoM3zTNCUVI

Pengu Ice Boss 1-5 (art): https://www.youtube.com/watch?v=4XpM6LpsBw8

Pengu Ice Boss Day 2-1 (coding): https://www.youtube.com/watch?v=hyRs5fcmdPg

Pengu Ice Boss Day 2-2 (coding): https://www.youtube.com/watch?v=xLj6kc2c9sw


LEAVE A COMMENT MY FREN!

 


Comments (8)

dammit bom that looks awesome.

Thanks man, I'm a big fan of your work, so it means a lot :-)

Awesome to see the advancing skills with ice reflections and water physics!

Thanks, this game gets a lot better in all aspects (art, code, gameplay, etc) the further you play... side effect of learning as you go over a couple years... similar thing happened with Abobo.

Almost makes me want to go back and spruce up some of the earlier stuf... ALMOST.

Great job! Love the dynamic reflections and water.

Thanks home slice.

The ice level looks so atmospheric. Can't wait to check that one out! Nice job!

Thanks! It's up on early access on Steam right now if you want to grab it!

You see, you're over there with your ability to create convincing water physics and ice textures and snow flakes, and I'm just sitting here with my ability to sound like I have a stoma from a laryngectomy.
Talents come in different forms, I guess. :P
Game's looking better than ever.

Ha ha, sounds like there's a future for you in voice acting! ;-)

Thats lookin good. I'm wondering for the boss battle if you have total control of the snow if you could have them all pulse into his wand when its raised. Like it gives his wand power. And then the snow like 'snaps' back to its free fall when the ice guy locks into place

That's a cool idea... I'll ruminate on that one :-)

digging it man

:-D

You know what? I've not had a lot of faith in Early Access games, but I've followed your work for a while and you always deliver. Just made the purchase, it's installing now.

Thanks man, doing my best to deliver the goods!