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BoMToons
So many times, it happens too fast...you trade your passion for glory. Don't lose your grip on the dreams of the past, you must fight just to keep them alive.

Age 44, Male

Software Engineer

Somewhere in Nevada...

Somewhere in California..

Joined on 11/29/05

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Progress

Posted by BoMToons - November 19th, 2014


Here's the latest in picture form:


I got Super Chibi Knight working in the Steam Client. This was a big moment cuz I wasn't sure how it would all come together:

1405066_141641541391_steamy.jpg

Here's a preview of SCK in the Steam Store:

1405066_141641548773_steampreview.jpg

I was also able to get the Mac .app version of SCK working on a real Mac (see below), but I'm still fiddling around with getting Steam to recognize and launch the Mac version correctly (if anyone out there has experience with this, please send me a message):

1405066_141641560943_chibimac.jpg

Once I get the Mac version launching through Steam I plan to open up the game for Steam Early Access. The price will be $9.99 USD, and hopefully well worth it!


In other news, I'm still taking some university classes part time to (slowly) finish off my degree. My painting class is especially fun. Here's my current oil painting project, it's a black and white value study right now, but eventually I'll paint over it in color. I also built the canvas I'm using!

1405066_141641589681_selfie2.jpg

Who will be buying SCK through Steam Early Access? What do you think of the price point? How's the painting looking so far?

 

 


Comments

This is going to be the first Early Access game I buy, and I'm digging the price. I was expecting $14.99. Also I have to give extra respect to you for pulling this off in Starling. I had to move my game over to Unity, because Starling wasn't consistently reading my bytearray data for my ATF files. It was about 4 and a half months of work down the drain. But in less than a months time I moved it all over to Unity. Can't wait to play the game.

Sweeet! Glad to hear it!

It's actually not Starling, it's just straight up Adobe Air using art from the Flash IDE and compiled using FlashDevelop.

That's great! The game looks fantastic, and $9.99 is a great price for the early access.

:-D