Sweet game, but I'm going to wait for it to come to NG before I go all out on it :) Glad it's done well so far! And thanks for the developer info, I know a few folks here who could benefit from it!
So many times, it happens too fast...you trade your passion for glory. Don't lose your grip on the dreams of the past, you must fight just to keep them alive.
Age 44, Male
Software Engineer
Somewhere in Nevada...
Somewhere in California..
Joined on 11/29/05
Sweet game, but I'm going to wait for it to come to NG before I go all out on it :) Glad it's done well so far! And thanks for the developer info, I know a few folks here who could benefit from it!
Thanks for dropping in!
haha these sprites are cute, his jump sprite is fun, I like this dude
Yeah, Luis did a pretty ok job on this... for once! :-P
theres some neat possibilities with the barfquest demo. I've been playing alot of Hard Corps lately and i like how the really bend and stretch sprites when you kill a boss. It crossed my mind how to go about doing that in flash without manually doing it with new art or on the timeline.
Oh hi Luis!
Yeah, stretching and skewing is all possible with bitmapdata!
FD is a NEW technology?
It isn't new for ages already.
New to me! Ha ha, that's my point... it took me THIS long to try it!
MSGhero
We're slowly converting everyone to using FD. One day it'll reign supreme.
Openfl is what can target flash, html5, native, mobile, etc. It's haxe but a specific library within the language.
BoMToons
It's a no-brainer now that I see how easy it is.