Great work dude! Lots of medals, high scores, lots of replay, grappling gun? Jumo? Phone compatible! You da man!
Really well done game! I liked the mechanic of choosing 3 ships with different stats, a nice spin on the "3 lives" thing. I also liked the speeding up between waves, that was a nice touch. The music was really repetitive, and some of the ships were tough to see against the bg, but overall I'm really impressed and am now following you to see what you make next!
Thank you very much, glad you enjoyed my game. I worked hard on this game so I'm glad you would want to see other stuff I could make.
You done good son!
Thank you for all your assistance lol!
10/10 would vasect again!
Dang! This was so good... I really wish I would have made something for it :-(
The viewer was awesome too. I liked the way you could click on each cell to see the artist name, and I liked the mousewheel to zoom in and out.
You guys truly outdid yourselves with this and it is a very nice snapshot of NG over the last 20 years.
REALLY REALLY GOOD JOB!
Gobs of charm and style, now following you... I've got my EYE on you!
Wow thanks that's an honour!
Really fun as always! I played with a gamepad and it was super smooth and tight. Only tiny thing I noticed in this vs. other versions was some pixelation on the poof effects. What kind of engine are you using for all this nowadays? What's the future of FPA?
Thank you so much! Crazily enough, post on gamepads in AS3 actually got me started on the implementation.
I was experimenting with caching effects as a series of bitmaps, but for some reason that was the only effect that I did that with. You'd think I would be caching that at a higher resolution, but hmm, maybe I should look over that again...
Good stuff as usual! Is that metroid music in the bg all oldified? :-D
Yeah it is! :D
Addicting and amazingly well done. I want to stop playing, but I can't!
If you right click and press "play" you can access the other toons. Otherwise neat idea, I like that they're all animations instead of just still pics.
Thanks for pointing this out, I've fixed it! :)
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