Age/Gender: 29, Male
Location: UT
Job: GUI Designer
"Family, Religion, Friendship: These are the three demons you must slay if you wish to succeed in business" - C. Montgomery Burns
Newgrounds Stats
Whistle Status: Silver
Exp. Points: 9,350 / 9,990
Exp. Rank #: 1,434
Voting Pow.: 7.11 votes
BBS Posts: 1,921 (1.29 per day)
Flash Reviews: 132
Music Reviews: 9
Trophies: 24
Stickers: 0
All Flash Reviews
132 Reviews | 43 w/ Responses
Glad to see you implemented being able to shoot even when your mouse is not on land, makes it much less frustrating to fall because you can save yourself.
It is one of my goals to make an awesome grappling hook game someday...I've tried, but you're right, the physics take a real math-mind and I, like you, have not been endowed with that.
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Your stuff all suffers from the same flaw... lack of animation...I think you're afraid to try real animating tactics, ie: redrawing things to infer movement. This could have been really good because you know how to storyboard scenes...but things sliding across the screen do not a good animation make.
I went through the same thing when I first started animating (you can see it in my older stuff), but it's time to take your skills to the next level.
Also, there are some visual glitches like the stage showing through around the edges...it kinda ruins the magic when I see that because it reminds me of the creation process rather than letting me be immersed in the story...it's kind of a rookie mistake.
In addition, the use of audio and character design from the animated series indicates a lack of creativity...you should try coming up with your own designs and use some audio from the audio portal because I think you have the talent to make something really special...I think existing superheroes as subject matter is fine, but try doing your own concept art...don't be afraid to experiment!
Author's Response:
I am surprise you don't mention the fact I'm using traditional fbf animation for the bat when flying, in batman's face, in batman's cape when flying, in the tumbler's tires. Maybe you just didn't noticed, and maybe that's a good thing, cuz it means i was very precise in my fbf animation. I really see the tweening option as a wonderful tool that makes animation so precise and even rythmical, and it gives you good control of your objects in the scene. I think is a great option, and I'm not against traditional fbf animation, but I don't see it as the only alternative. Again, I've used a combination of both here. Both, and you don't seem to see it.
Congratulations on taking your skills to the next level. Im sure u are a legend here on Newgrounds, although I never heard about you.
U see stage around the edges? WOW, man I'm surprised you actually tell me that's something that ruins magic and that stuff, cuz if I see something like that, I really don't pay attention cuz Im focusing on the movie. I'm not looking for glitches and errors like a fox searching for food just like you seem to do. I wanna apologiz thought with my fans and viewers for ruining magical moments because of a one-pixel wide line... somewhere... That won't happen again.
Lack of creativity cuz I use character designs from an animated series? Would you please PLEASE tell me what animated series do the Batman and Manbat design from this movie look like? Please tell me, cuz from what I know, the Batmans from the latest animated series are short eared, big faced, and blue and gray. Im using something more like a Chris Nolan Batman, or maybe a very dark comics Batman, and that's because its a tribute, because it's a character thats not mine, and I'm respecting and exploiting the best details from Batman: Darkness, menacing look, bat-like forms, etc etc. All because I consider myself a true Batman fan.
Audio from the portal? Lack of creativity because I dont use other audio than this??? Man you sound like you're just looking for any little thing it occurs to you just to make up a destructive critique. I loooove orchestral music, and I loooooove Batman Begins OST, and it's just what any Batman movie needs, and also, I don't have any money, or any resources to build up an orchestra in a studio and record this kinda music that Batman and any Batman animated movie deserves. Yeah, perhaps I don't have neither the knowledge, or the creativity to compose orchestral soundtrack-like music for a Batman movie, but I think I made a great great choice of music for this movie.
Thankyou very much.
Augusto S.
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So simply compelling and unique. Excellent artwork made this concept stand out as something really special. Very nice job!
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It made me laugh heartily, great job.
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Awesome, I wish you would have shared what I wrote on the back of my panel. And my wife will be so pleased to see the t-shirt purchase page...
Also:
====SPOILER ALERT=======
CLICK on LUIS' FACE TO SEE EASTER EGG!
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What no credit for the awesome coding that let you use that custom font? For shame. :P
Author's Response:
Sorry, you are right, I update now the info.
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Awesome, I loved the line work, and much of the animation was superb. I'd like to be a fly on the wall while you animate.
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This game was so fun I was actually laughing out loud giddilly from the excitement and the little guy saying "Eat your Veggies!"
I think you did a great job at making this game easy to learn, impressive graphics, and your balancing of difficulty is a great solution to the 6-12 yr old dilemma.
The story was delightfully ridiculous too, I think the kids are gonna love it.
Really superb job!
Author's Response:
Thanks. :D
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Congrats on ousting the contest from the other entrants.
Author's Response:
If there is any justice in the contest, it will win
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This was a very novel idea and executed very well. The random level combinations give it great replayability, and the mechanics make it something with lots of room to master over time. The music is really good too along with a nice clean menu and enjoyable sound effects. My only criticism is with the main character's graphics, since he's not really animated, I think you could have devoted a bit more time into making him really polished. Overall extremely impressive game!
Author's Response:
Thanks a lot, i'm glad you like it =]
And i actually thought the same thing about the main character, and tried things like flipping him around based on the direction you're flying in, but it was fairly clear that it wasn't going to work without being properly animated. I'm primarily a programmer, but i am capable of simple animation like that given a bit of time (as you can see on my deviantArt account)... just that in this case i didn't have enough time left =/
Ah well. At least the particle effects mean that there's always something going on =]
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