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BoMToons
So many times, it happens too fast...you trade your passion for glory. Don't lose your grip on the dreams of the past, you must fight just to keep them alive.

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Somewhere in California..

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Chibi Knight 2 Update w/ Gameplay!

Posted by BoMToons - August 2nd, 2013


I've been continuing to chip away at Super Chibi Knight this last week.

I think there are 2 "Draw Time" episodes that I haven't posted here yet.

Both have gameplay footage at the end. (Watch me draw the boss, then fight it!)

Let me know how you think SCK is shaping up and enjoy the vids!


Comments

Man youre really carving this up. I've been so swamped with non art related nonsense that its refreshing to see these videos. I think ill dive back into it this weekend. im liking the design of that blue monster

My life is basically consumed with finishing this right now. Thanks for the note, looking forward to seeing the rest of what you're working on :-)

The crab boss pattern is really fun with using his rocks against him! Love stuff like that.

Thanks! Trying to get creative with the boss battles so that an ultra-leveled sword can't always make short work of them. His claw can grab you and shake out your xp too :-)

I hope you add medals to it like the first one.

Hopefully this gets released on Steam through their Greenlight program, but I plan to add Steam Achievements if it does make it!

Maaaan, that looks awesome. You're doing art in flash pro?

Yeah, using cs5.5

Did you get the idea for that blue thing to be in a capsule/jar from Cave of Wonders?
Looks awesome by the way.

Yeah, I'm sure that was an influencer :-D

I love the designs so far. This game looks fun to play. Good luck on steam greenlight.

Thanks!

how does he jump so high with no knees?!?!

strong ankles.

All my yes are belong to this. I cannot wait for this game. I may have to replay the original Chibi Knight to tide myself over.

Nice, I'll be uploading a new version of the original here on NG sometime soon with a link to the greenlight stuff for the sequel. The cool thing is that the new files runs a lot faster when compiled for newer flash players, so BONUS!