Age/Gender: 29, Male
Location: UT
Job: GUI Designer
"Family, Religion, Friendship: These are the three demons you must slay if you wish to succeed in business" - C. Montgomery Burns
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Entry #47
It's been a while since I've made a news post, life is busy.
Here's a short note on something cool I came up with for an upcoming game with Luis:
I have a certain part of the game looking to a text file stored on my site for some variables and such that then determine what's displayed in that section. Basically it's a way I can keep updating that section of the game even after it's been stolen from NG and spread all over the web, thus providing players with regularly updated new game content post-game-release. It works on a similar principle as the NG FlashAPI but is not nearly as complex and is customized to my specific needs. The idea will also make use of NG user-pages to let players participate in the regular updates.
This is probably not a new idea, but I haven't seen it in many flash games that weren't full-on multiplayer and hopefully it extends the "virtual shelf-life" and face time of this particular game.
Sorry for the vague generalities, more details to follow when the game is released sometime this month (hopefully).
EDIT: Here's what it's like for Luis and me to work together (especially the teaching me to dance part) -

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